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[

] 109

access

to

water

and

sanitation

for

all

Without necessarily going as far as co-decision, the insti-

gator can define the required intensity of participation in the

process, including defining parameters for citizens’ contribu-

tions. These parameters may correspond to a specific stage

in the process such as data collection (e.g. citizen science) or

action proposal (e.g. participatory planning) or voting (e.g.

participatory budget).

In order to enable engagement, participants need to be

convinced that they can bring added-value to the issue at

stake and that their contribution can produce changes.

Thus, it is important to identify their expectations early in

the process and to evaluate whether they have been realised

at the end. Most expectations can generally only be met if

participants are provided with margin for manoeuvre.

Viewing public participation as a means for producing

change also requires considering it as a process rather than

a succession of events. Even for raising awareness, partici-

pation requires behavioural changes. Too often, instigators

willing to involve citizens in their project organise a one-

shot public meeting or a unique consultation. This method

is useful but insufficient for effective citizen participation.

For example, a participatory process was implemented in

the Rwenzori region in western Uganda to develop a regional

natural resources management plan as follows:

1

Procedural agreement

: design and validation of the

process by facilitators and key stakeholders to match the

local context.

2

Identification of the focal issue

: discussions among

participants on a common long-term objective and elici-

tation of their perspectives, values and preferences.

3

Proposal of actions

: brainstorming among participants

on the potential actions likely to address the focal issue.

Actions stemming from expert knowledge are set forth for

approval by participants.

4

Selection and organisation of actions in time, space and

at organisational levels using a participatory planning

matrix (Cooplan)

: discussions among participants on

the feasibility, coherence and efficiency of the resulting

water management plan based on available resources and

expected impacts.

5

Test of the plan using a role-playing game developed

concomitantly by facilitators and researchers with

multiple inputs from participants

: actions from the plan

are translated into action cards in the role-playing game

allowing participants to explore the social and environ-

mental impacts of these actions and to possibly suggest

new ones. The plan and game are interactively readjusted.

6

Agreement among participants on plan implementation

:

who will do what, when, where and with what resources.

This process was adapted from the AquaStress project

2

and implemented in the frame of the Afromaison project

3

.

The process lasted for about two years and involved about

70 participants including the government, civil society,

the private sector, and religious and cultural representa-

tives. The process was originally meant to be implemented

at meso level only (intermediary level between community

and national level). However, Ugandan facilitators were

enthusiastic about the process, and the role-playing game in

particular, and therefore decided to set up a partnership with

Role-playing session in the AfroMaison project with the Kyempara community in Uganda

Image: Melk